![]() I'm still not convinced I'll be able to max out every Confidant by the game's end, but at least this time around I've been able to make a lot more progress. That does still happen in "Royal," but much less frequently. But what sets it apart is its extraordinary ability to leave her enemies in a spin, with a high chance. This sword boasts an impressive attack power of 365 and an accuracy rate of 95. ![]() You can still only perform one significant action (read a book, watch a movie, hang out with someone, etc) in the day and one at night, but the original "Persona 5" was frustratingly stingy with these opportunities and often kept you from being able to do anything on some days. Kasumi’s Sword of Sinai II is empowered by her mighty Persona, Sandalphon. Though the best change in my mind is the increased amount of freedom to do things outside of the metaverse. And this doesn't even touch on the bulk of the new story content that happens in the late game. You have more locations to visit and shop at, some new tunes to compliment the already excellent soundtrack, and more opportunities to boost multiple Confidants' progress at once with some added events. There are some new Social Links/Confidants this time around - with their own respective stories and perks of course - as well as a number of mechanical additions like improved Baton Pass effects (upgraded by playing a new darts mini-game with other Thieves). It goes a long way to making it feel like you're really sneaking into a fortified location while figuring out access points and routes before finally making your move. And once you do that you actually have to leave in order to send the target a calling card and make their treasure manifest. You have to steadily work your way through each one, unlocking shortcuts and accessing new areas, before finally locating its incorporeal treasure. ![]() I can't overstate just how much more fun I have in these palaces over the mechanically monotonous dungeons of "Persona 4" (except the Hollow Forest, which at least tried to mix up the formula a bit).Įven the pacing of a palace infiltration works to enhance the "Phantom Thief" concept and make it feel more like, well, an infiltration. which persona is which for each party members ultimate weapon. Instead, they're hand-crafted levels full of intended room layouts and enemy placements, with actual puzzles to solve and everything. Megido Blaster is found by requesting Shiva during an alarm and, as referred to, Tantric Oath begins from arranging Satan during an alert. This time around the dungeons (called "Palaces") are far more interesting as they not only have their own individual themes but are also no longer randomized. Ryuji Best Weapon: Imprisoned Mjolnir Ryuji Best Gun: Megido Blaster Ryuji Best Armor: Tantric Oath R Kept Mjolnir from requesting Thor during an alert. ![]()
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